課程資訊
課程名稱
賽局、訊息與交易
Games, Information and Transaction 
開課學期
102-2 
授課對象
管理學院  工商管理學系  
授課教師
江炯聰 
課號
MBA5043 
課程識別碼
741 U9860 
班次
 
學分
全/半年
半年 
必/選修
選修 
上課時間
星期三A,B,C(18:25~21:05) 
上課地點
 
備註
上課地點:管一104。
限學士班學生 且 限學士班三年級以上
總人數上限:30人 
Ceiba 課程網頁
http://ceiba.ntu.edu.tw/1022MBA5043_ 
課程簡介影片
 
核心能力關聯
本課程尚未建立核心能力關連
課程大綱
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課程概述

This course focuses on how to apply the basic principles of game theory and information economics in strategic thinking. The main content is organized into three parts:
1) Concepts and techniques
2) Some broad classes of games and strategies
3) Applications to specific strategic situations
 

課程目標
The course is to provide students with the basic essential knowledge of game theory and information economics and to educate them how to apply the principles they have learned in strategic thinking of various contents and contexts. 
課程要求
待補 
預期每週課後學習時數
 
Office Hours
 
指定閱讀
Dixit, A., S. Skeath and D. Reiley (2009), Games of Strategy (3rd ed.), W.W. Norton & Company. (For beginners)
Rasmusen, E. (2006), Games and Information: An Introduction to Game Theory (4th edition), Blackwell. (Optional for more advanced study)
 
參考書目
張維迎(2004), 《博奕論與信息經濟學》, 上海三聯. (Recommended for intermediate-level study)
McCain, R. (2003), Game Theory: A Non-Technical Introduction to the Analysis of Strategy, South-Western College Publication. (At introductory level)
Poundstone, W. (1992), Prisoner’s Dilemma, Anchor Books. (A seminal work on prisoner’s dilemma)
Schelling, T. (1960), The Strategy of Conflict, Harvard University Press. (Special topic on nuclear war and peace)
Schelling, T. (1984), Choice and Consequence, Harvard University Press.
Dixit, A. and B.J. Nalebuff (2008), The Art of Strategy: A Game Theorist’s Guide to Success in Business and Life, W.W. Norton & Company. (Applications of game theory written for the public)
Baird, D., R. Gertner and R. Picker (1994), Game Theory and the Law, Harvard University Press.
Camerer, C.F. (2003), Behavioral Game Theory: Experiments in Strategic Interaction, Princeton University Press.
Brandenburger, A.M. and B.J. Nalebuff (1997), Co-Opetition: A Revolution Mindset That Combines Competition and Cooperation: The Game Theory Strategy That’s Changing the Game of Business, Currency. (Business applications of game theory in value net analysis)
Axelrod, R. (2006), The Evolution of Cooperation, Basic Books. (Computer simulation for evolutionary game theory)
Ghemawat, P. (2002), Games Businesses Play: Cases and Models, The MIT Press. (Case studies of business competitive strategy)
Campbell, D.E. (2006), Incentives: Motivation and the Economics of Information (2nd ed.), Cambridge University Press.
 
評量方式
(僅供參考)
   
課程進度
週次
日期
單元主題
第1週
2/19  Part 1: Introduction and general principles
1.1: Basic ideas and examples
1.2: How to think about strategic games
 
第2週
2/26  Part 2: Concepts and techniques
2.1: Rationality and equilibrium
2.2: Non-cooperative and cooperative games
 
第3週
3/05  2.3: Sequential and simultaneous moves
2.4: Discrete and continuous strategies
 
第4週
3/12  2.5: Zero-sum and non-zero-sum games 
第5週
3/19  2.6: Pure and mixed strategies 
第6週
3/26  Part 3: Some broad classes of games and strategies
3.1: Uncertainty and information
 
第7週
4/02  3.2: Strategic moves  
第8週
4/09  Movie Dr. Strangelove and discussion 
第9週
4/16  Midterm Exam 
第10週
4/23  3.3: Prisoners’ dilemma and repeated games 
第11週
4/30  3.4: Collective-action games  
第12週
5/07  3.5: Evolutionary games 
第13週
5/14  3.6 Mechanism design 
第14週
5/21  Part 4: Applications to specific strategic situations
4.1: Brinkmanship
 
第15週
5/28  4.2: Strategy and voting 
第16週
6/04  4.3: Bidding strategy and auction design 
第17週
6/11  Final Exam